if (GetLocale() == "esES") then

DBM_EYE_TAB			= "EyeTab"
DBM_TEMPEST_KEEP	= "Castillo de la Tempestad";


-- Void Reaver
DBM_VOIDREAVER_NAME						= "Atracador del vacío";
DBM_VOIDREAVER_DESCRIPTION				= "Announces Arcane Orb and Pounding.";--translate
DBM_VOIDREAVER_OPTION_WARN_ORB			= "Announce Arcane Orb targets";--translate
DBM_VOIDREAVER_OPTION_YELL_ORB			= "Send chat message when he casts Arcane Orb on you";--translate
DBM_VOIDREAVER_OPTION_ORB_ICON			= "Set icon on Arcane Orb target";--translate
DBM_VOIDREAVER_OPTION_WARN_POUNDING		= "Announce Pounding";--translate
DBM_VOIDREAVER_OPTION_WARN_POUNDINGSOON	= "Show \"Pounding soon\" warning";--translate
DBM_VOIDREAVER_OPTION_SOUND				= "Play sound when he casts Arcane Orb on you"--translate

DBM_VOIDREAVER_POUNDING					= "Pounding";--translate

DBM_VOIDREAVER_WARN_ORB					= "*** Arcane Orb on >%s< ***";--translate
DBM_VOIDREAVER_YELL_ORB					= "Arcane Orb incoming! Run away from me!";--translate
DBM_VOIDREAVER_WARN_ENRAGE				= "*** Enrage in %s %s ***";--translate
DBM_VOIDREAVER_WARN_POUNDING			= "*** Pounding ***";--translate
DBM_VOIDREAVER_WARN_POUNDING_SOON		= "*** Pounding soon ***";--translate
DBM_VOIDREAVER_SPECWARN_ORB				= "Arcane Orb on you!";--translate

DBM_VOIDREAVER_R_FURY					= "Righteous Fury"--translate

-- Solarian
DBM_SOLARIAN_NAME						= "Gran astromante Solarian";
DBM_SOLARIAN_DESCRIPTION				= "Announces Wrath and her adds.";--translate
DBM_SOLARIAN_OPTION_WARN_WRATH			= "Announce Wrath";--translate
DBM_SOLARIAN_OPTION_ICON_WRATH			= "Set icon on Wrath target";--translate
DBM_SOLARIAN_OPTION_SPECWARN_WRATH		= "Show special warning when you are afflicted by Wrath";--translate
DBM_SOLARIAN_OPTION_WARN_PHASE			= "Announce adds";--translate
DBM_SOLARIAN_OPTION_WHISPER_WRATH		= "Send whisper to Wrath targets"--translate
DBM_SOLARIAN_OPTION_SOUND				= "Play sound when you are afflicted by Wrath"--translate

DBM_SOLARIAN_YELL_ENRAGE				= "Enough of this!%s*Now I call upon the fury of the cosmos itself."--translate

DBM_SOLARIAN_SPECWARN_WRATH				= "Wrath on you!";--translate
DBM_SOLARIAN_ANNOUNCE_WRATH				= "*** Wrath on >%s< ***";--translate
DBM_SOLARIAN_ANNOUNCE_SPLIT				= "*** Adds incoming ***";--translate
DBM_SOLARIAN_ANNOUNCE_PRIESTS_SOON		= "*** Priests & Solarian in 5 sec ***";--translate
DBM_SOLARIAN_ANNOUNCE_PRIESTS_NOW		= "*** Priests & Solarian spawned ***";--translate
DBM_SOLARIAN_ANNOUNCE_AGENTS_NOW		= "*** Agents spawned ***";--translate
DBM_SOLARIAN_ANNOUNCE_SPLIT_SOON		= "*** Split in 5 seconds ***";--translate
DBM_SOLARIAN_ANNOUNCE_ENRAGE_PHASE		= "*** Voidwalker Phase ***";--translate

-- Al'ar
DBM_ALAR_NAME							= "Al'ar";
DBM_ALAR_DESCRIPTION					= "Mostrar tiempos y avisos para Al'ar.";
DBM_ALAR_OPTION_MELTARMOR				= "Anunciar Fundir armadura";
DBM_ALAR_OPTION_METEOR					= "Anunciar Meteorito";

DBM_ALAR_FLAME_BUFFET					= "Sacudida de llamas";

DBM_ALAR_WARN_MELTARMOR					= "*** Fundir armadura en >%s< ***";
DBM_ALAR_WARN_REBIRTH					= "*** Fase 2 ***";
DBM_ALAR_WARN_FIRE						= "Zona en llamas";
DBM_ALAR_WARN_ADD						= "*** Siguiente Plataforma - Salen adds ***";
DBM_ALAR_WARN_METEOR					= "*** Meteorito ***";
DBM_ALAR_WARN_METEOR_SOON				= "*** Meteorito pronto ***";
DBM_ALAR_WARN_ENRAGE					= "*** Enrage en %s %s ***";

-- Kael'thas
DBM_KAEL_NAME							= "Kael'thas Caminante del Sol";
DBM_KAEL_DESCRIPTION					= "Muestra temporizadores para combate contra Kael'thas.";

DBM_KAEL_OPTION_PHASE					= "Anunciar Fases";
DBM_KAEL_OPTION_ICON_P1					= "Poner icono en el objetivo de Thaladred";
DBM_KAEL_OPTION_WHISPER_P1				= "Enviar susurro al objetivo de Thaladred";
DBM_KAEL_OPTION_RANGECHECK				= "Mostrar distancia";
DBM_KAEL_OPTION_CONFLAG					= "Anunciar conflagración";
DBM_KAEL_OPTION_CONFLAG2				= "Anunciar conflagración en fase 3";
DBM_KAEL_OPTION_CONFLAGTIMER2			= "Mostrar tiempo para conflagración en fase 3";
DBM_KAEL_OPTION_FEAR					= "Anunciar miedo";
DBM_KAEL_OPTION_FEARSOON				= "Mostrar aviso de \"miedo pronto\"";
DBM_KAEL_OPTION_TOY						= "Anunciar Juguete remoto en fase 1";
DBM_KAEL_OPTION_FRAME					= "Mostrar vida de las armas";
DBM_KAEL_OPTION_ADDFRAME				= "Mostrar vida de los consejeros";
DBM_KAEL_OPTION_PYRO					= "Anunciar Piroexplosión";
DBM_KAEL_OPTION_BARRIER					= "Anunciar Barrera de choque";
DBM_KAEL_OPTION_BARRIER2				= "Anunciar Barrera de choque en fase 5";
DBM_KAEL_OPTION_PHOENIX					= "Anunciar aparición de Fénix";
DBM_KAEL_OPTION_WARNMC					= "Anunciar control mental";
DBM_KAEL_OPTION_ICONMC					= "Poner iconos en los objetivos de control mental";
DBM_KAEL_OPTION_GRAVITY					= "Anunciar Gravedad cero";

DBM_KAEL_YELL_PHASE1					= "Energía. Poder. Mi gente es adicta a ellos… una dependencia que se puso de manifiesto cuando La Fuente del Sol fue destruida. Bienvenidos… al futuro. Es una pena que sea demasiado tarde para que os interpongáis. ¡Ya nadie me puede parar! ¡Selama ashal’anore!";
DBM_KAEL_EMOTE_THALADRED_TARGET			= "mira a ([^%s]+)!";
DBM_KAEL_YELL_PHASE1_SANGUINAR			= "You have persevered against some of my best advisors... but none can withstand the might of the Blood Hammer. Behold, Lord Sanguinar!";--translate
DBM_KAEL_YELL_PHASE1_CAPERNIAN			= "Capernian will see to it that your stay here is a short one.";--translate
DBM_KAEL_YELL_PHASE1_TELONICUS			= "Well done, you have proven worthy to test your skills against my master engineer, Telonicus.";--translate
DBM_KAEL_YELL_THALA_DOWN				= "Forgive me, my prince! I have... failed.";--translate
DBM_KAEL_YELL_CAPERNIAN_DOWN			= "This is not over!";--translate

DBM_KAEL_YELL_PHASE2					= "As you see, I have many weapons in my arsenal....";--translate
DBM_KAEL_YELL_PHASE3					= "Perhaps I underestimated you. It would be unfair to make you fight all four advisors at once, but... fair treatment was never shown to my people. I'm just returning the favor.";--translate
DBM_KAEL_YELL_PHASE4					= "Alas, sometimes one must take matters into one's own hands. Balamore shanal!";--translate
DBM_KAEL_YELL_PHASE5					= "I have not come this far to be stopped! The future I have planned will not be jeopardized! Now you will taste true power!!";--translate

DBM_KAEL_WEAPONS = {
	["Bastón de desintegración"] = 1,
	["Hoja de infinidad"] = 2,
	["Inyector cósmico"] = 3,
	["Cercenador de distorsión"] = 4,
	["Devastación"] = 5,
	["Arco largo de fibra abisal"] = 6,
	["Baluarte de cambio de fase"] = 7
};
DBM_KAEL_WEAPONS_NAMES = {
	"Bastón",
	"Daga",
	"Maza",
	"Espada",
	"Hacha",
	"Arco",
	"Escudo"
};


DBM_KAEL_ADVISORS = {
	["Thaladred el Ensombrecedor"] = 1,
	["Lord Sanguinar"] = 2,
	["Gran astromante Capernian"] = 3,
	["Maestro ingeniero Telonicus"] = 4,
};

DBM_KAEL_ADVISORS_NAMES = {
	"Thaladred",
	"Sanguinar",
	"Capernian",
	"Telonicus"
};

DBM_KAEL_INFOFRAME_TITLE				= "Armas";
DBM_KAEL_INFOFRAME_ADDS_TITLE			= "Consejeros";

DBM_KAEL_CAST_PHOENIX_REBIRTH			= "Phoenix begins to cast Rebirth.";--translate
DBM_KAEL_EMOTE_PYROBLAST				= "begins to cast Pyroblast";--translate
DBM_KAEL_EGG							= "Huevo de fénix";
DBM_KAEL_YELL_GRAVITY_LAPSE				= "Having trouble staying grounded?";--translate
DBM_KAEL_YELL_GRAVITY_LAPSE2			= "Let us see how you fare when your world is turned upside down.";--translate


DBM_KAEL_SPECWARN_THALADRED_TARGET		= "¡Corre!";
DBM_KAEL_WARN_THALADRED_TARGET			= "*** Thaladred mira a >%s< ***";
DBM_KAEL_WHISPER_THALADRED_TARGET		= "¡Thaladred te mira! ¡Corre!";
DBM_KAEL_WARN_INC						= "*** %s viene ***";
DBM_KAEL_SANGUINAR						= "Lord Sanguinar";
DBM_KAEL_CAPERNIAN						= "Capernian";
DBM_KAEL_TELONICUS						= "Telonicus";
DBM_KAEL_WARN_FEAR						= "*** Miedo en 1.5 seg ***";
DBM_KAEL_WARN_FEAR_SOON					= "*** Miedo pronto ***";
DBM_KAEL_WARN_CONFLAGRATION				= "*** Conflagración en >%s< ***";
DBM_KAEL_WARN_REMOTETOY					= "*** Juguete remoto en >%s< ***";

DBM_KAEL_WARN_PHASE1					= "*** Fase 1 - Viene Thaladred ***";
DBM_KAEL_WARN_PHASE2					= "*** Fase 2 - Aparecen las armas ***";
DBM_KAEL_WARN_PHASE3					= "*** Fase 3 - Salen los adds ***";
DBM_KAEL_WARN_PHASE4					= "*** Fase 4 - Viene Kael'thas ***";
DBM_KAEL_WARN_PHASE5					= "*** Fasee 5 ***";

DBM_KAEL_WARN_PYRO						= "*** Piroexplosión ***";
DBM_KAEL_WARN_BARRIER_SOON				= "*** Barrera de choque en 5 seg ***";
DBM_KAEL_WARN_BARRIER_NOW				= "*** Barrera de choque ***";
DBM_KAEL_WARN_BARRIER_DOWN				= "*** ¡Ya no hay escudo! ***";
DBM_KAEL_WARN_PHOENIX					= "*** Sale Fénix ***";
DBM_KAEL_WARN_MC_TARGETS				= "*** Control mental: %s ***";
DBM_KAEL_WARN_REBIRTH					= "*** Fénix muerto - salió huevo ***";
DBM_KAEL_WARN_GRAVITY_LAPSE				= "*** Gravedad cero ***";
DBM_KAEL_GRAVITY_SOON					= "*** Gravedad cero pronto ***";
DBM_KAEL_GRAVITY_END_SOON				= "*** Gravedad cero termina en 5 seg ***";

end